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Minecraft: Build & Explore Boundless Worlds - MCP Implementation

Minecraft: Build & Explore Boundless Worlds

Unleash endless creativity in a blocky universe—build, survive, and explore boundless worlds across platforms. Join millions in Minecraft’s ever-evolving adventure." )

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This tool saved users approximately 11314 hours last month!

About Minecraft

What is Minecraft: Build & Explore Boundless Worlds?

This project combines the creativity of Minecraft with the power of AI-driven bots powered by large language models like Claude. Using the Mineflayer API and the Model Context Protocol (MCP), the bot autonomously controls an in-game character to build structures, navigate environments, and interact with the world based on user commands. Think of it as your AI co-pilot for limitless Minecraft adventures!

How to Use Minecraft: Build & Explore Boundless Worlds?

Prerequisites

  • Minecraft Java Edition installed
  • Claude API access or compatible model
  • Basic command-line familiarity

Setup Process

Start by configuring the MCP protocol with your AI model of choice. Next, launch Minecraft and ensure your server/client is compatible with the bot's navigation system. The most critical step is configuring the config.json file - I highly recommend testing block placement permissions first before diving into complex builds.

Minecraft Features

Key Features of Minecraft: Build & Explore Boundless Worlds?

Autonomous Navigation

The bot uses advanced pathfinding to move through complex terrains. My favorite feature is its ability to dynamically avoid obstacles while following user-defined paths.

Intelligent Construction

By interpreting natural language commands, the bot can construct buildings, redstone systems, and even complex farms. Try saying "Build a 10x10 obsidian tower with torches" for instant results!

Real-Time Interaction

The bot maintains continuous communication with your AI model, allowing for adaptive gameplay. This makes it perfect for collaborative projects with friends or educational scenarios.

Use Cases of Minecraft: Build & Explore Boundless Worlds?

Creative Design Studio

Architects and designers can rapidly prototype ideas by voice or text. The bot handles repetitive tasks like stair construction while you focus on creativity.

Automated Survival Mode

Let the bot manage resource gathering and base building while you concentrate on exploration. Perfect for streamers or those wanting to maximize gameplay enjoyment.

Education & Training

Minecraft FAQ

FAQ from Minecraft: Build & Explore Boundless Worlds?

Q: Does this require a dedicated server?

No, it works on single-player and most public servers but requires basic permissions. Always check server rules before deploying bots.

Q: Can I use other AI models besides Claude?

Absolutely! The MCP protocol is model-agnostic. I've had success integrating with OpenAI's GPT series by modifying the API endpoint in the config file.

Q: What's the best way to debug errors?

Start by checking the debug.log file - it's saved in your Minecraft mods folder. For complex issues, try simplifying your commands and gradually add complexity.

Content

Minecraft MCP Server

A Minecraft bot powered by large language models and Mineflayer API. This bot uses the Model Context Protocol (MCP) to enable Claude and other supported models to control a Minecraft character.

Prerequisites

  • Node.js
  • A running Minecraft game
  • Claude Desktop (the setup below was tested with Minecraft 1.21.4 Java Edition included in Microsoft Game Pass)

Getting started

This bot is designed to be used with Claude Desktop through the Model Context Protocol (MCP).

Run Minecraft

Create a singleplayer world and open it to LAN (ESC -> Open to LAN). Bot will try to connect using port 25565 and hostname localhost. These parameters could be configured in claude_desktop_config.json on a next step.

MCP Configuration

Make sure that Claude Desktop is installed. Open File -> Settings -> Developer -> Edit Config. It should open installation directory. Find file with a name claude_desktop_config.json and insert the following code:

{
  "mcpServers": {
    "minecraft": {
      "command": "npx",
      "args": [
        "-y",
        "github:yuniko-software/minecraft-mcp-server",
        "--host",
        "localhost",
        "--port",
        "25565",
        "--username",
        "ClaudeBot"
      ]
    }
  }
}

Double-check that right --port and --host parameters were used. Make sure to completely reboot the Claude Desktop application (should be closed in OS tray).

Running

Make sure Minecraft game is running and the world is opened to LAN. Then start Claude Desktop application and the bot should join the game.

It could take some time for Claude Desktop to boot the MCP server. The marker that the server has booted successfully is a hammer icon that appears next to the chat.

image

You can give bot any commands through any active Claude Desktop chat. You can also upload images of buildings and ask bot to build them 😁

Don't forget to mention that bot should do something in Minecraft in your prompt. Because saying this is a trigger to run MCP server. It will ask for your permissions.

Using Claude 3.7 Sonnet could give you some interesting results. The bot-agent would be really smart 🫡

Example usage: shared Claude chat

Available Commands

Once connected to a Minecraft server, Claude can use these commands:

Movement

  • get-position - Get the current position of the bot
  • move-to-position - Move to specific coordinates
  • look-at - Make the bot look at specific coordinates
  • jump - Make the bot jump
  • move-in-direction - Move in a specific direction for a duration

Inventory

  • list-inventory - List all items in the bot's inventory
  • find-item - Find a specific item in inventory
  • equip-item - Equip a specific item

Block Interaction

  • place-block - Place a block at specified coordinates
  • dig-block - Dig a block at specified coordinates
  • get-block-info - Get information about a block
  • find-block - Find the nearest block of a specific type

Entity Interaction

  • find-entity - Find the nearest entity of a specific type

Communication

  • send-chat - Send a chat message in-game

Contributing

This application was made in just two days, and the code is really simple and straightforward. All refactoring commits, functional and test contributions, issues and discussion are greatly appreciated!

Feel free to submit pull requests or open issues for improvements. Some areas that could use enhancement:

  • Additional documentation
  • More robust error handling
  • Tests for different components
  • New functionality and commands

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