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Minecraft MCP Server: Command AI to Build & Explore - MCP Implementation

Minecraft MCP Server: Command AI to Build & Explore

Minecraft MCP Server: Command AI to build, explore, and interact in real-time via natural language. Where human imagination meets machine precision—no coding needed, just play.

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About Minecraft MCP Server

What is Minecraft MCP Server: Command AI to Build & Explore?

Minecraft MCP Server is an innovative integration that leverages large language models like Claude, paired with the Mineflayer API, to empower AI-driven gameplay. By utilizing the Model Context Protocol (MCP), this system enables AI agents to autonomously control Minecraft characters, execute complex tasks, and interact with the game world through natural language commands or visual inputs. The result is a dynamic platform where creativity and automation collide, transforming standard gameplay into a collaborative environment between humans and AI.

How to Use Minecraft MCP Server: Command AI to Build & Explore?

Begin by installing Node.js and configuring the MCP server through the provided setup guide. Next, launch Minecraft and ensure the game is running in a compatible environment. Use the CLI tools to connect your AI model (e.g., Claude) to the server, and deploy pre-configured workflows via YAML scripts. Users can issue commands directly through the in-game chat or external interfaces, while developers can extend functionality using the open API endpoints.

Minecraft MCP Server Features

Key Features of Minecraft MCP Server: Command AI to Build & Explore?

  • Autonomous Task Execution: AI agents can construct buildings, navigate terrain, and complete objectives without manual input.
  • Visual Command Parsing: Upload design schematics or images to instruct AI on complex building projects.
  • Multi-Model Support: Seamlessly switch between AI models like Claude 3.7 Sonnet for specialized tasks.
  • Real-Time Interaction: Chat-based command processing allows dynamic adjustments during gameplay.
  • Modular Architecture: Extend capabilities with custom plugins and middleware components.

Use Cases of Minecraft MCP Server: Command AI to Build & Explore?

Minecraft MCP Server FAQ

FAQ from Minecraft MCP Server: Command AI to Build & Explore?

How do I troubleshoot connection issues between the AI model and game instance?

Verify port configurations in the MCP server settings and ensure both processes are running under compatible network permissions. Check the logs for SSL/TLS handshake errors or firewall restrictions.

Does the system support multiplayer environments?

Yes, the server can be configured to accept multiple client connections, though coordination logic must be explicitly programmed using the API's synchronization methods.

What performance optimizations are recommended for large-scale builds?

Implement chunk-based processing using the Mineflayer API and enable parallel task queues in the MCP configuration to prevent server throttling.

Can I customize AI behavior beyond predefined commands?

Absolutely. The system provides a Python-based scripting interface where developers can define custom response patterns, reward functions, and decision trees using the provided utility modules.

Content

Minecraft MCP Server

A Minecraft bot powered by large language models and Mineflayer API. This bot uses the Model Context Protocol (MCP) to enable Claude and other supported models to control a Minecraft character.

Prerequisites

  • Node.js
  • A running Minecraft game (the setup below was tested with Minecraft 1.21.4 Java Edition included in Microsoft Game Pass)
  • Claude Desktop

Getting started

This bot is designed to be used with Claude Desktop through the Model Context Protocol (MCP).

Run Minecraft

Create a singleplayer world and open it to LAN (ESC -> Open to LAN). Bot will try to connect using port 25565 and hostname localhost. These parameters could be configured in claude_desktop_config.json on a next step.

MCP Configuration

Make sure that Claude Desktop is installed. Open File -> Settings -> Developer -> Edit Config. It should open installation directory. Find file with a name claude_desktop_config.json and insert the following code:

{
  "mcpServers": {
    "minecraft": {
      "command": "npx",
      "args": [
        "-y",
        "github:yuniko-software/minecraft-mcp-server",
        "--host",
        "localhost",
        "--port",
        "25565",
        "--username",
        "ClaudeBot"
      ]
    }
  }
}

Double-check that right --port and --host parameters were used. Make sure to completely reboot the Claude Desktop application (should be closed in OS tray).

Running

Make sure Minecraft game is running and the world is opened to LAN. Then start Claude Desktop application and the bot should join the game.

It could take some time for Claude Desktop to boot the MCP server. The marker that the server has booted successfully is a hammer icon that appears next to the chat.

image

You can give bot any commands through any active Claude Desktop chat. You can also upload images of buildings and ask bot to build them 😁

Don't forget to mention that bot should do something in Minecraft in your prompt. Because saying this is a trigger to run MCP server. It will ask for your permissions.

Using Claude 3.7 Sonnet could give you some interesting results. The bot-agent would be really smart 🫡

Example usage: shared Claude chat

Available Commands

Once connected to a Minecraft server, Claude can use these commands:

Movement

  • get-position - Get the current position of the bot
  • move-to-position - Move to specific coordinates
  • look-at - Make the bot look at specific coordinates
  • jump - Make the bot jump
  • move-in-direction - Move in a specific direction for a duration

Inventory

  • list-inventory - List all items in the bot's inventory
  • find-item - Find a specific item in inventory
  • equip-item - Equip a specific item

Block Interaction

  • place-block - Place a block at specified coordinates
  • dig-block - Dig a block at specified coordinates
  • get-block-info - Get information about a block
  • find-block - Find the nearest block of a specific type

Entity Interaction

  • find-entity - Find the nearest entity of a specific type

Communication

  • send-chat - Send a chat message in-game

Contributing

This application was made in just two days, and the code is really simple and straightforward. All refactoring commits, functional and test contributions, issues and discussion are greatly appreciated!

Feel free to submit pull requests or open issues for improvements. Some areas that could use enhancement:

  • Additional documentation
  • More robust error handling
  • Tests for different components
  • New functionality and commands

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