What is MCP Unreal Server: Zero-Lag Remote Control for Unreal Devs?
MCP Unreal Server is a powerhouse tool designed to give Unreal Engine developers seamless, lag-free remote control over their projects. Think of it as a Swiss Army knife for distributed development, enabling you to execute Python scripts, monitor node health, and manage instances without leaving your IDE. Its core magic lies in real-time multicast discovery and LSP-integrated resource tracking—perfect for teams juggling complex game engine workflows.
How to Use MCP Unreal Server: Step-by-Step Guide
Installation Setup
# Clone the repo & install essentials
git clone https://github.com/your-org/mcp-unreal-server.git
pip install -r requirements.txt
Configuration Tweaks
Adjust multicast settings in server.py
to your network's vibe:
config.multicast_group_endpoint = ("239.0.0.1", 6766) # Your secret sauce here
Launch & Connect
# Boot the server
python -m src.mcp_server_unreal.server
# Example JSON payload for code execution
{
"node_id": "your_engine_instance",
"code": "print('Debugging made easy!')",
"unattended": true
}